During both of Corey’s August 31st videos, he mentioned his game.
I’m a systems programmer for Unreal Engine, beginner to intermediate. I’m not a great graphic artist, and my materials are pretty basic, but I can code most systems easily.
The basic engine type would depend on the story that needs to be told and how it needs to be told. Is it told through:
A Role Playing Game (an RPG, like D&D or Might & Magic).
An adventure game (like King’s Quest or Space Quest).
An endless runner (takes a few hours to make a very basic engine).
An interactive 3D comic, a fully 3D environment where the player can view the comic through their own camera and interact with the scene for a specific goal.
An open world adventure (like Witcher 3, need 100 – 200 people for that kind of game. Try it out!)
A hyper-monitized scheme that worships money as god (yep, small g). I’m out.
I can easily put together a few basic examples. I do work a regular job, so give me a week or two to put something together.
As I’m a PC guy, my Unreal Engine code will be Windows and Android compatible. If my code is compiled on a Mac with Unreal Engine (5.0.3 currently), it will then work on both Macs and iOS devices (iPhones and iPads). And UE5 is completely free. Until you make $1,000,000, then it’s 5% after.
- This discussion was modified 5 months ago by Jean-Michel O'Donnell. Reason: Two competing thoughts, sentence failed