• 30:35

    Positive Affirmations with Stacy Goode (AA Wk4)


    Law of One & Transcendent Identity - Ascension Summit 2021


    Protecting your home from negative entities & attacks! Surviving Ascension - Corey & Stacy Goode

    18:07 Peaceful ET Contact Meditation January 2023 CE-5 Meditation

    January 2023 CE-5 Meditation


    Bill Foss - Healing Power of the Akashic Records - Webinar Preview


    Ep5: Implications of the Solar Micronova


    The Cosmic Secret (FULL MOVIE)


    Corey talks with Jeffrey Ashur about QHHT


    Ep1: Intro to The Journey Within with Dr. Starr MacKinnon

    01:17:42 Mystery School Discussion about the Golden Age of Humanity, Age of Aquarius, paradigm shift

    Mystery School: The Golden Age


    Liberation of Micca's Planet & Hope for Earth


    Ep1: Timeline Updates Part 1


    Earth Liberation Battles Timeline and the Solar Micronova - S2 E2


    Chats with Corey - Q&A Jan 15th, 2023


    SSP Updates, New Guardians & Inner Work - Surviving Ascension Q&A with Corey & Mike


    SOS They're Taking Us - Ep 1


    Forgiveness, Karma & Cutting Energetic Cords - Surviving Ascension


    Bridget Nielsen & Corey Goode - High Vibration Diets & Raising Consciousness


    Ep1: Healing & Discipline of the Mind - Part 1


    David Wilcock @ The Ascension Summit


    The Money Masters (Remastered 2022)


    Ep2: Timeline Updates Pt. 2 + Q&A


    Humans from the Future, Timeline Wars, Aliens, Consciousness & Ascension (Oct 2017)


    Ascension & End Times Prophecy - April 2019 - Corey Goode

    02:06:06 Ep5: Healing with Spirit, Wind & Fire

    Ep5: Healing with Spirit, Wind & Fire

    • Jean-Michel O’Donnell

      September 15, 2022 at 8:47 am

      Week 2
      Demo 1: Loc Rescue
      I’ve only been able to spend a few days this week working on it, but did get a lot done. The blocker system has been upgraded to moon rocks, desks, file cabinets, and chairs. Two invaders, a trooper model and a grey-ish model (mixamo swat-guy and zlorp) are also littering the ground unconscious. Don’t hit any of them. The system is very modular and adding in obstacles is a few minutes once the models are done.

      I added male and female rescuees. When you run close enough, they’re portalled out.

      I put in a basic User Interface (UI). It displays how many coins you’ve collected (metal tonnage), people you’ve saved, and how far you’ve run. These are also saved between runs for your grand totals.

      I added an achievement system. 5 achievements for each of distance ran, metal collected, and people saved.
      Run 1000m (aka 1 kilometer), achievement “Not a couch potato”.
      Save 100 people, achievement “First Responder”.

      I added mechanics for special rooms (1 in 200 chance currently) and made the first one. About a year ago, I modeled the Avro Arrow. I may have accidentally included a room with 2 to run through. The original model was based off a 1958-1959 data drawing.

      I also added a rotating Earth and Sol for background objects. Just because I could.

      To do:
      Portal animation and effect for saving people. Currently, it’s just sound. But it’s one of my favorite Sci-Fi sounds.

      I’ve started the main menu page, but it lacks full functionality.

      |- Create the achievement page. Gotta see what’s been achieved, and what can be achieved.

      |- Basic instruction page.

      |- Ability to reset saved data

      Create the Windows installer

      Create the Android installer

      Upload the project, just in case anyone with a Mac wants to make a Mac or iOS version.

      I hope there’s a few days of work left. It depends on how much time I get to put into this with Life happening daily.

      And don’t mind the screen shot. When one has access to the source code, the impossible becomes easy. I guess that’s why God is so good at miracles.